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Gaming Terms and Vocabulary You Should Know

Nowadays, playing games is not just about having fun, it’s also educational. The English words we become familiar with through games have become part of our in-game communication. Often the place where many people have been introduced to English is games, but how accurately do we use those words in our lives? Within games, we can often guess the meanings of certain actions and concepts, but behind each one lies a specific English expression or idiom.

In this blog post, we’ll explore the meanings of these words we encounter in games and the contexts in which they are used. As we go through them, you’ll be surprised to see how much English you actually know just from gaming.

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Gaming Terms and Vocabulary

TermExplanation in English
Ability / skillThe capabilities and actions that characters can perform in the game.
AceEliminating the entire enemy team single-handedly.
AchievementAn in-game accomplishment or milestone.
Action gameA video game genre that emphasizes physical challenges, hand-eye coordination, and reaction-time.
AFK (Away From Keyboard)Not being present at the keyboard; currently not active in the game.
AgainTo repeat an action.
AggroTo draw the attention and hostility of enemies, often to control their movement.
AimTo target or aim at an enemy.
AimbotA cheat program that provides automatic aiming at enemies.
AlphaThe first testing phase of a game; core mechanics are functional but many bugs and issues may exist.
AmateurA non-professional or inexperienced player.
ArmorProtective equipment that reduces damage taken by a character.
AttackTo initiate an offensive action against an enemy.
Away From Keyboard (AFK)Not being present at the keyboard; currently not active in the game.
BackgroundsThe scenery or environment behind the main game action.
Bad Game (BG)A match or gaming session of poor quality.
BaitTo trick an opponent into a disadvantageous position, often by acting as a vulnerable target.
BanA penalty that prohibits a player from accessing the game for violating rules.
BasicFundamental or simple.
BetaThe final testing phase before a game's official release.
BossA powerful and challenging enemy, often at the end of a level or area.
BotA character controlled by artificial intelligence, often used in practice modes.
BRB (Be Right Back)A phrase indicating a player will leave briefly but return soon.
BuffA temporary enhancement that strengthens a character's abilities.
BugAn error, flaw, or glitch in the game that causes unexpected behavior.
BunnyMoving by jumping repeatedly to achieve faster-than-normal speed.
BuyTo purchase an item or service within the game.
CampaignThe main story mode of a game.
CancelTo abort or stop an ongoing action.
CarryTo perform exceptionally well and lead one's team to victory.
ChapterA section or part of the game's story or campaign.
Check pointA saved location or progress marker that players restart from after dying.
Clan/GuildA group of players who regularly play together, often with a shared identity.
ClearTo eliminate all enemies in an area, making it safe.
ConfigTo adjust or customize game settings.
ContinueTo proceed or resume the game.
CooldownThe period of time a player must wait before using an ability or item again.
Cross KoymakTo fix the crosshair on a specific point.
CutsceneA non-interactive cinematic sequence that advances the story.
DamageThe amount of health lost by a character from an attack.
DangerA situation posing an immediate threat.
DefendersPlayers or units tasked with protecting an objective or area.
DefenseThe act of protecting oneself or an objective from enemy attacks.
DelayA lag or slowdown caused by network or server issues.
DifficultyThe level of challenge presented by the game.
DirectionThe path or orientation in which something is moving or facing.
DisconnectWhen a player's connection to the game server is lost.
DistanceThe amount of space between two points or objects.
Double KillDefeating two opponents in quick succession.
DPS (Damage Per Second)The amount of damage a character can deal per second.
DriveTo operate a vehicle within the game.
EasyA low level of difficulty.
EditTo modify or change something, often related to settings or content.
EnemyAn opposing player or non-player character.
EnergyA resource often used for performing special abilities or actions.
EscapeTo get away from a dangerous situation.
ExclusiveA game released only on specific platforms.
ExitTo leave the game or a specific area.
Fall DamageDamage taken from falling from a height.
FeedTo repeatedly die, giving the enemy team an advantage.
FinishTo complete or end something, such as a match or objective.
FlashAn ability that temporarily blinds or impairs the vision of opponents.
FlickA quick, reflex-based aiming and shooting motion.
FocusTo concentrate on a specific target or objective.
ForwardThe direction ahead of the character.
FOV (Field of View)The extent of the game world visible to the player at any given moment.
Free for allA multiplayer mode where every player competes individually.
Free to PlayA game that is free to download and play, often generating revenue through microtransactions.
FPS (First Person Shooter)A genre of video game where gameplay is experienced from the protagonist's perspective and centered around weapon-based combat.
Game overThe screen or message displayed when a player's game ends, often due to failure.
GhostGaining an unfair advantage by watching a live stream of an opponent to know their position.
GlitchA minor fault or bug that causes temporary odd behavior.
God modA mode or cheat that makes a character invincible.
Good Game (GG)A phrase used at the end of a match to express sportsmanship.
Good Job (GJ)A phrase used to compliment a player on their performance.
Good Luck (GL)A phrase used to wish others luck.
GrenadeA throwable explosive weapon.
GrindTo perform repetitive tasks to gain experience, levels, or resources.
GuideA set of instructions or tips to help players.
Hard coreA term for highly skilled and dedicated players, or a high difficulty level.
Have Fun (HF)A phrase used to wish others an enjoyable experience.
Head Shot (HS)A shot that hits an enemy's head, typically dealing extra damage.
HealTo restore health points to a character.
Health points (HP)A numerical value representing a character's health; if it reaches zero, the character is defeated.
HideTo conceal oneself from enemies.
How-to-playInstructions on the basic controls and mechanics of a game.
HUDThe Heads-Up Display; the on-screen interface showing game information like health and ammo.
Indie gameA game created by individuals or small teams without large publisher support.
InfoTo provide teammates with information about enemy positions or strategies.
InstructionA direction or rule to be followed.
IntroThe introductory sequence of a game.
InventoryA menu or space where a player's collected items are stored and managed.
InviteTo ask another player to join your game or group.
ItemAn object within the game that can be collected, used, or equipped.
JumpTo make a character leap into the air.
KickTo remove a player from a team or game session.
KillTo defeat an opponent.
Knock out (KO)To defeat an opponent in a fighting game.
LagA delay or stutter in gameplay caused by slow network or server performance.
LaggerA player experiencing lag.
Last-hitDealing the final blow to an enemy to secure the kill and its rewards.
Laughing out Loud (LoL)An abbreviation meaning "Laughing out Loud."
LeaderboardA ranked list showing the top players' scores or performances.
LevelA stage of progression in the game, or a character's power metric.
Level UpTo advance to a higher level, often gaining new abilities or stats.
LFG (Looking For Group)A message indicating a player is searching for a group to play with.
LightIllumination within the game world.
LoadingThe screen displayed while the game loads assets or the next area.
Log outTo sign out of the game account.
LootTo collect items from defeated enemies or the environment.
MapA visual representation of the game world or arena.
MarketA place within the game where items can be bought or sold.
Massively Multiplayer Online (MMO)A large online game that supports hundreds or thousands of players simultaneously in a persistent world.
MatchmakingThe system that automatically pairs players together for a game.
MenuA list of options allowing the player to control settings, view inventory, etc.
MetaMost Effective Tactic Available"; the currently dominant strategy or character in the game.
MicrotransactionsSmall purchases made within the game for virtual goods or benefits.
ModeA specific set of rules or gameplay style within a game.
MOBA (Multiplayer Online Battle Arena)A subgenre of strategy games where two teams compete to destroy each other's main structure.
ModA modification made to the game by players to alter content or mechanics.
MultiplayerA game mode supporting multiple players simultaneously.
Most Valuable Player (MVP)The player who contributed the most to their team's performance in a match.
NerfTo reduce the power of a game element (e.g., a character or weapon) to improve balance.
Nice Try (NT)A phrase used to acknowledge a good but unsuccessful attempt.
No Problem (NP)A phrase used to say "you're welcome" or that something is not an issue.
Non Player Character (NPC)A character controlled by the game's artificial intelligence.
NoobA derogatory term for a new, unskilled, or inexperienced player.
OfflineNot connected to the internet or other players.
One TapKilling an enemy with a single shot to the head.
OnlineConnected to the internet and other players.
OP (Overpowered)Describes a game element that is excessively strong and disrupts game balance.
OpponentAn enemy or rival player.
OptionsThe menu where game settings can be adjusted.
OutplayTo defeat an opponent through superior strategy or skill.
PasswordA secret code used to access an account or restricted area.
PatchAn update to the game software to fix bugs or add content.
PauseTo temporarily halt the game.
PingA network tool measuring latency; in-game, often used to mark locations.
Play SlowA directive to adopt a cautious and methodical playstyle.
PlayerA person who plays the game.
PowerA measure of strength or ability.
PracticeTo train or rehearse to improve skills.
Pre-fireShooting at a location where an enemy is expected to appear before they are visible.
PressTo apply pressure or attack aggressively.
PreviousThe one before the current.
PunchA melee attack with a fist.
PvE (Player versus Environment)A game mode where players fight against computer-controlled enemies.
PvP (Player versus Player)A game mode where players compete directly against each other.
QuestA task or mission given to a player to complete.
QuitTo exit the game or a session.
RankedA competitive game mode where players have a visible skill rating.
Re-TakeThe attempt to recapture a controlled area or objective from the enemy.
ReadyPrepared to start the game or an action.
Real Time Strategy (RTS)A genre of strategy game where players give commands simultaneously in a continuous time environment.
RecordTo save a gameplay session or achieve a high score.
ReportTo notify game moderators about a player's rule-breaking behavior.
RespawnTo return to the game after being defeated, typically after a set time.
Resurrection (Res)The act of bringing a defeated player or character back to life.
RetryTo attempt something again.
ReturnTo go back to a previous location or state.
RNGRandom Number Generator; the system that determines random outcomes, representing luck in games.
RoguelikeA subgenre of role-playing games characterized by dungeon crawling, turn-based gameplay, permadeath, and procedural generation.
RotateTo move from one area or objective to another as a team.
RoundA segment of a match, often ending when certain conditions are met.
RuleA guideline or condition that governs gameplay.
RushTo move quickly and aggressively towards an objective or enemy area.
SafeSecure and free from immediate danger.
SandboxA game style or mode with a high degree of player freedom and open-ended gameplay.
SaveTo store game progress.
ScoreThe number of points a player or team has earned.
ScreenThe display on which the game is viewed.
SelectTo choose an option, character, or item.
ServerA computer that hosts the game and manages player connections.

Example Sentences Related to Gaming Vocabulary

My aim got better after I adjusted my FOV.

The boss battle gave me too much loot!

I had to buy new armor to survive longer.

The cooldown for that skill is way too long.

He got banned from the server for using an aimbot.

The loading screen froze again.

Let’s continue from the last checkpoint.

The campaign has great cutscenes this time.

The map is too dark — increase the light a bit.

BRB, I need to log out for a minute.

He plays offline, but still completes every quest.

That lagger ruined the whole matchmaking process.

I’ll save before I exit, just in case.

My HP is low — please heal me!

The enemy tried to rush, but we defended well.

After the update, the bug finally disappeared.

I like this indie game more than big AAA ones.

The meta changed after the new patch dropped.

We need more defenders to hold the base.

GL HF, hope for a GG at the end!

She’s the MVP, always ready to carry the team.

I can’t escape — my cooldown isn’t ready yet!

The RNG in this loot system is insane.

“Did you just one tap him?”
“Yeah, pure skill, no luck!”

Frequently Asked Questions About Gaming Terms And Vocabulary

Now that we are acquainted with the terms of the gaming world, let’s look at some questions that’s asked about it.

What is a AAA game?

The term triple A game or “AAA” game refers to high-budget high-profile games. It is published by well-known publishers that mainly dominate the gaming market.

What is an indie game?

Being for the short meaning of “indiependant game” Indie games are created by small groups of people or with only one person. With a small amount of budget compared to triple-A publishers their focus is to create an innovation on their games.

What are the differences between PvP and PvE?

The PvP mode is a game type where players compete against each other. In contrast, PvE is a game type where players cooperate to fight against in-game creatures.

What does “Leash” mean in gaming terms?

Leash refers to the act of helping the jungler in MOBA games by assisting them in defeating jungle monsters at the start of the game.

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